Support
Need a hand getting down safely? Most questions are answered below.
How do I land without crashing?
Come in slowly and upright. Landings are judged on vertical speed, sideways drift and tilt, and the flight panel at the top of the screen tracks all three: the attitude ball shows tilt, the slip marker on the ball shows drift, and the left tape shows vertical speed (altitude is on the right). Those three readouts turn green in the safe range, amber when it’s close and red when it isn’t. A gentle knock on the legs just bounces you off. A hard hit, or touching rock with the body, is a crash.
What’s free and what’s in the full game?
Classic mode and campaign levels 1 to 8, plus the first level of each later world (11, 21 and 31), are free. A one-time purchase adds the rest of the campaign, Random Flight and the extra landers.
I bought the full game. How do I restore it on another device?
Open the store screen from any locked level and tap Restore Purchases. Make sure you’re signed in with the same Apple Account you used to buy it.
How do I get the other landers?
Earn stars in the campaign. You can fly Pip at 15 stars, the Hopper at 30 and the Atlas at 55. Each level gives one star for landing, one for a flight with no crashes and one for finishing at or under par on fuel.
Can I steer by tilting, or use a controller or keyboard?
Yes. Turn on tilt steering in Settings. Keyboards work with the arrow keys or WASD and space to thrust. Game controllers use the left stick to steer and the A button or right trigger to thrust.
Thrust feels all or nothing. Can I feather it?
Yes. Press the thrust button for full power, then slide your thumb down to ease the engine off. A controller’s right trigger is analog too.
Which devices does it run on?
iPhone and iPad with iOS 18 or later, and Apple silicon Macs.
Still stuck?
Get in touch through mattdutton.com. Please include your device model, iOS version and the level you were on.