MunarLander

Thrust, tilt and touch down. Fly across alien worlds, refuel on the way, dodge falling rocks and erupting volcanoes, then set her down gently enough to keep your legs under you.

Rebuilt from scratch for iPhone, iPad and Mac. Free to play: Classic mode plus 11 campaign levels. One purchase adds everything else.

40campaign levels
4alien worlds
120stars to earn
4landers to fly
∞random flights

Every landing is earned.

Gravity pulls, fuel burns and the ground doesn’t care how close you got. Read the gauges, feather the throttle and bring it in soft.

The Eagle has landed.

Landings are judged on vertical speed, sideways drift and tilt. Clip a leg gently and you’ll bounce off in a shower of sparks. Come in hot and it’s over. The glass cockpit up top tracks all three: an attitude ball for tilt, a slip marker for drift, and tapes for vertical speed and altitude.

  • Analog thrust: slide your thumb to ease off the power
  • Refuel pads double as checkpoints
  • Three stars per level: land, no crashes, fuel at par

Caverns, spires and narrow gates.

Every traverse is a run of set pieces between refuel pads: ridges, valleys, spire fields, low caverns, staircases and walls with a single window through them. Some levels drop you straight down deep vertical shafts.

Rocks fall. Plan for it.

Asteroids streak in from above while you’re busy lining up your approach. Keep moving, keep your fuel up, and don’t hover in the open longer than you have to.

A lava volcano erupting on Io next to an ice volcano on Europa

Ice geysers. Lava columns.

Later on Europa and Io, the ground fights back. Each volcano pulses, coughs a warning, goes quiet, then fires a towering column for two long seconds. Learn the rhythm and slip through the gap.

Lift off
Europa ice
Touchdown
Lifting off at Tranquility Base under the flight HUD: fuel, timer, course strip and the glass-cockpit panel with its attitude ball and speed, altitude and tilt readouts
Flight HUD
Level complete card with stars, fuel and time
Level complete

Four worlds. Forty levels.

Each world has its own gravity, sky and terrain. Earn 15 stars to fly Pip, 30 for the Hopper and 55 for the Atlas.

The Moon

Grey dust, black sky, Earth on the horizon.

1.00 g gravity, levels 1 to 10

Ares

Rust canyons and heavier gravity.

1.33 g gravity, levels 11 to 20

Europa

Light gravity over fractured ice. Ice volcanoes.

0.78 g gravity, levels 21 to 30

Io

Sulfur plains split by glowing lava.

1.12 g gravity, levels 31 to 40
Campaign level select showing Europa’s levels Main menu with Campaign, Random Flight and Classic

Three ways to fly.

Campaign

40 hand-tuned generated levels across the Moon, Ares, Europa and Io. Long, tough and saved as you go.

Random Flight

A fresh level every time at three difficulties, from a gentle hop to Brutal, with volcanoes on the hard ones.

Classic

The original Munar Lander from 2014, kept faithful: same level, same physics, same sounds. Now with proper multi-touch. Always free.

Fly it however feels right.

True multi-touch

Thrust with one thumb while you steer with the other.

Tilt steering

Lean the device to lean the lander, with adjustable sensitivity.

Keyboard

Arrows or WASD to steer, space to thrust. Great on Mac.

Game controllers

Stick to steer, right trigger for analog thrust.

Munar Lander app icon

Can you stick the landing?

Free to start on iPhone, iPad and Apple silicon Macs. Classic mode is always free.

Download on theApp Store